Hello!
Use block depend_mask
https://cgru.readthedocs.io/en/latest/a ... epend-mask
Search found 913 matches
- Tue Apr 23, 2024 9:21 am
- Forum: General
- Topic: How can I set pre_block?
- Replies: 1
- Views: 23
- Wed Apr 17, 2024 9:40 am
- Forum: Setup
- Topic: Can't configure software
- Replies: 2
- Views: 85
Re: Can't configure software
Hello!
There is a bug in setup_nuke.sh, it checks for valid location before override, so if there was not any Nuke in the default location, it throws with an error.
Now I fixed it:
https://github.com/CGRU/cgru/blob/maste ... up_nuke.sh
There is a bug in setup_nuke.sh, it checks for valid location before override, so if there was not any Nuke in the default location, it throws with an error.
Now I fixed it:
https://github.com/CGRU/cgru/blob/maste ... up_nuke.sh
- Wed Mar 20, 2024 9:03 am
- Forum: General
- Topic: ImageMagick
- Replies: 6
- Views: 6677
Re: ImageMagick
Hello! It works fine on Ubuntu right now. Some time ago, when I was working on centos 5 there was very old ImageMagick and FFMpeg packages from native repos. We have to build needed versions ourselves. There are download and build scripts for it in CGRU: https://github.com/CGRU/cgru/tree/master/util...
- Fri Feb 02, 2024 11:32 am
- Forum: General
- Topic: Please create a use case for pools and Tickets.
- Replies: 5
- Views: 523
Re: Please create a use case for pools and Tickets.
You can start with an empty service (that does nothing, just exists): https://github.com/CGRU/cgru/blob/master/afanasy/python/services/ffmpeg.py And the simplest parser, that just catches progess by regexp: https://github.com/CGRU/cgru/blob/master/afanasy/python/parsers/curl.py Later you can define ...
- Fri Feb 02, 2024 11:20 am
- Forum: General
- Topic: Please create a use case for pools and Tickets.
- Replies: 5
- Views: 523
Re: Please create a use case for pools and Tickets.
The simplest way to define, what pool can run Unreal and what Blender is by defining services. Add on some pool "unreal" service and it will take only "unreal" tasks. Add on that pool "blender" service and it will take only "unreal" and "blender" tas...
- Fri Feb 02, 2024 10:33 am
- Forum: General
- Topic: Please create a use case for pools and Tickets.
- Replies: 5
- Views: 523
Re: Please create a use case for pools and Tickets.
Hello! Does CGRU works fine w/o any configuration? Configuration is mostly needed to limit something. For exmple, some pool can run only Blender, some only ffmpeg, some both. Tickets info is here: https://cgru.readthedocs.io/en/latest/afanasy/tickets.html You can configure tickets and pools via AfWa...
- Mon Dec 25, 2023 9:33 am
- Forum: Houdini
- Topic: AF_CMD_PREFIX for pdg
- Replies: 1
- Views: 3953
Re: AF_CMD_PREFIX for pdg
Hello!
PDG construct tasks commands for Afanasy in this case.
But yes, you can try to add something here, in this function:
https://github.com/CGRU/cgru/blob/maste ... er.py#L178
PDG construct tasks commands for Afanasy in this case.
But yes, you can try to add something here, in this function:
https://github.com/CGRU/cgru/blob/maste ... er.py#L178
- Mon Dec 04, 2023 7:50 pm
- Forum: General
- Topic: Manage Task Dependency with Python API
- Replies: 7
- Views: 30634
Re: Manage Task Dependency with Python API
Hello!
Not in the near feature.
May be in a year, or so.
Not in the near feature.
May be in a year, or so.
- Tue Nov 28, 2023 7:16 am
- Forum: General
- Topic: Manage Task Dependency with Python API
- Replies: 7
- Views: 30634
Re: Manage Task Dependency with Python API
Hello! I see. There can be various situations where tasks dependency can solve the problem. In a feature release there will be some "suspend" state for task and block, for manual start control. For now you can control block "suspend" state by setting its maximum running tasks to ...
- Tue Nov 21, 2023 10:19 am
- Forum: General
- Topic: Manage Task Dependency with Python API
- Replies: 7
- Views: 30634
Re: Manage Task Dependency with Python API
Hello! For now you can't say some specific task to wait some other specific task. Only block can depend any other block, if block has tasks depend mask, its tasks will depend other block tash by frame settings. It can be implemented, but it is not so easy to do this. For example each task (if block ...