Search found 911 matches

by timurhai
Tue Oct 17, 2023 1:20 pm
Forum: Houdini
Topic: USD/husk/karma support?
Replies: 5
Views: 16071

Re: USD/husk/karma support?

Hello! Afanasy does not evaluates $F or $F4, it can be evaluated by Houdini only. But it evals command in the last and in the first frame to catch difference and replace it by native frame pattern. Try to use native frame pattern directly https://cgru.readthedocs.io/en/latest/afanasy/job_block.html#...
by timurhai
Thu Oct 12, 2023 12:04 pm
Forum: Houdini
Topic: USD/husk/karma support?
Replies: 5
Views: 16071

Re: USD/husk/karma support?

Out-of-the-box - does not.
You can fetch usd to rops.
by timurhai
Thu Sep 14, 2023 8:43 am
Forum: General
Topic: Multichannel exr - maya - thumbnails - convert - imagemagick - linux
Replies: 2
Views: 8360

Re: Multichannel exr - maya - thumbnails - convert - imagemagick - linux

Thank you!
It seems that CentOS7 native imagemagick package is too old for such exrs.

The other solution is to complie modern imagemagick from sources manually and use it on farm (we do so).
Imagemagick doesn't stand still, now it suppors and multi-channel and over-resolution bounding box exrs.
by timurhai
Thu Sep 14, 2023 8:36 am
Forum: Feature Requests
Topic: Maya: Keep job scene open between tasks
Replies: 3
Views: 15084

Re: Maya: Keep job scene open between tasks

No there is no such function "out-of-the-box". May be the task can have several stages: 1. Check that Maya application is launched, if not - launch it. 2. Check that needed scene is opened, if not open it. 3. Render specified frame(s). This can be done by some Python script(s) that can con...
by timurhai
Thu Sep 07, 2023 10:11 am
Forum: Feature Requests
Topic: Maya: Keep job scene open between tasks
Replies: 3
Views: 15084

Re: Maya: Keep job scene open between tasks

Hello!
It can works via Python API.
Houdini and Nuke work in CGRU this way, but soft starts and stops each task.
Who will start and stop soft before and after a group for tasks?
by timurhai
Thu Sep 07, 2023 9:38 am
Forum: General
Topic: Lost all render pools on restart
Replies: 6
Views: 5160

Re: Lost all render pools on restart

No matter how (by what) your afserver starts.
You should find out why it can't write|read store.
by timurhai
Mon Aug 28, 2023 10:37 am
Forum: Maya
Topic: Maya relative path issue with referencing
Replies: 3
Views: 4876

Re: Maya relative path issue with referencing

Hi Michael,

Submission script should find out the current project and append that argument to the command line.
Can you show your current command?

Can you execute

Code: Select all

import pymel.core as pm
print(pm.workspace(q=1, rootDirectory=1))
What is the output&
by timurhai
Thu Aug 24, 2023 2:15 pm
Forum: Maya
Topic: Maya relative path issue with referencing
Replies: 3
Views: 4876

Re: Maya relative path issue with referencing

I think that there is the lack of Maya users on this forum.
Better to ask on Maya special forums, how to render via command line and use relative path issue with referencing.
Then I can fix or tell you how to fix Afanasy submission for Maya.
by timurhai
Wed Aug 23, 2023 9:03 am
Forum: Feature Requests
Topic: Sumbit Delay to opimize Network traffic
Replies: 1
Views: 2535

Re: Sumbit Delay to opimize Network traffic

Hi!

On a root branch you can set "Max Tasks Per Second" parameter to 1-3.

ps
It should not be a problem on a GigaBit and 22 renders, check your network speed by some test.
by timurhai
Fri Aug 11, 2023 10:09 am
Forum: General
Topic: Lost all render pools on restart
Replies: 6
Views: 5160

Re: Lost all render pools on restart

Hello!
On start your server created a folder for pools:

Code: Select all

Wed 09 Aug 11:05.02: INFO    Creating folder: c:/temp/afanasy\pools
So no pools was stored before.
You should look at server logs, why it can't create a folder.
May be permissions problem.

ps
Better not to use Windows for any servers.