Search found 38 matches
- Sun Apr 26, 2020 12:39 pm
- Forum: Houdini
- Topic: A bug in afcommon.py
- Replies: 2
- Views: 5530
Re: A bug in afcommon.py
I can try to do that a bit later at the beginning of the next week. Pretty busy finishing current project at the moment.
- Sat Apr 25, 2020 2:31 pm
- Forum: Houdini
- Topic: Task dependency
- Replies: 2
- Views: 6136
Task dependency
Hi. I connected three afanasy nodes like this ksnip_20200425-172909.png First generating ifds, second rendering mantras and third I wanted to run a script to check files after the render is done. Everything works as expected, except after IFD's part is done, scan job takes over the mantra job. Doesn...
- Sat Apr 25, 2020 12:20 pm
- Forum: Houdini
- Topic: A bug in afcommon.py
- Replies: 2
- Views: 5530
A bug in afcommon.py
Hi, I found and fixed a bug in afcommon.py There was a problem with separate mantra node rendering with custom command more than 100 frames. Basically if first frame began with the same digit as the beginning of the last - it added a number to the ifd sequence thus failing mantra render. example: fi...
- Thu Mar 26, 2020 11:53 am
- Forum: Setup
- Topic: Shutdown rendernodes based on idle time
- Replies: 4
- Views: 5319
Re: Shutdown rendernodes based on idle time
OK, thanks for the pointer. Will try to dig in there.
- Thu Mar 26, 2020 11:45 am
- Forum: Setup
- Topic: Shutdown rendernodes based on idle time
- Replies: 4
- Views: 5319
Re: Shutdown rendernodes based on idle time
How do I initialize that based on idle time? I can feel the answer is somewhere near, but cannot grasp it
- Thu Mar 26, 2020 10:25 am
- Forum: Setup
- Topic: Shutdown rendernodes based on idle time
- Replies: 4
- Views: 5319
Shutdown rendernodes based on idle time
Hi.
I'm looking how to send a shutdown command to rendernodes based on the idle time. Sa, I wanna leave render overnight, but don't want to have many machines idling when longer frames are finishing on other nodes, so I want to shutdown them earlier, before whole job is done. Any ideas?
I'm looking how to send a shutdown command to rendernodes based on the idle time. Sa, I wanna leave render overnight, but don't want to have many machines idling when longer frames are finishing on other nodes, so I want to shutdown them earlier, before whole job is done. Any ideas?
- Thu Oct 31, 2019 1:29 pm
- Forum: Houdini
- Topic: Mantra frames per task doesn't work
- Replies: 4
- Views: 7673
Re: Mantra frames per task doesn't work
Thanks for the suggestion, will try that.
- Thu Oct 31, 2019 12:44 pm
- Forum: Houdini
- Topic: Mantra frames per task doesn't work
- Replies: 4
- Views: 7673
Re: Mantra frames per task doesn't work
I see. So basically mantra task is limited to one frame per task only then? Is it possible to group them somehow? Basically what I'm trying to achieve is to launch an instance in the cloud and tell it that I want to render say 10 frames on it and then terminate the instance (node). Is there any way ...
- Thu Oct 31, 2019 11:17 am
- Forum: Houdini
- Topic: Mantra frames per task doesn't work
- Replies: 4
- Views: 7673
Mantra frames per task doesn't work
Hi, I have an issue, I couldn't solve myself. Basically if I set frames per task anything more than 1 mantra still renders 1 frame only. Say I put 2 frames per task. 2 IFD files are being generated correctly, and then mantra task finishes one frame only and marks job as finished. IFD generation exec...
- Tue Oct 15, 2019 12:23 pm
- Forum: Web GUI
- Topic: New web Gui
- Replies: 10
- Views: 14423
Re: New web Gui
Thanks a lot for this UI. It's so much more convenient than the default one. And the right click menu's are godsend. Very cool!