Blender: Correct Time Calculation of Stereo Renderings

Feature requests discussion.
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virtualrepublic
Posts: 14
Joined: Thu Mar 03, 2022 3:23 pm

Blender: Correct Time Calculation of Stereo Renderings

Post by virtualrepublic »

Hi,

Blender renderings with a stereo camera will not be correctly shown in the final result. Blender will render two frames and the time will not be added but the time of the last render only.

Thanks,
Michael
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timurhai
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Posts: 910
Joined: Sun Jan 15, 2017 8:40 pm
Location: Russia, Korolev
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Re: Blender: Correct Time Calculation of Stereo Renderings

Post by timurhai »

Hi!
What is the "time calculation"?
GUIs calculates and show some "ETA" - it based on job elapsed time and current percentage.
Timur Hairulin
CGRU 3.3.1, Ubuntu 20.04, 22.04, MS Windows 10 (clients only).
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